using UnityEngine; using System.Collections; /// /// Label attribute example. /// public class LabelSearchExample : MonoBehaviour { /// /// ラベル名TestがついたMaterial型の検索 /// 該当するもの全て取得 /// [LabelSearch("Sky", LabelSearchAttribute.Direction.DESC)] public Material materials; [LabelSearch("Test")] public Material materials2; [LabelSearch("Test", 3 )] public GameObject[] prefab; [LabelSearch("Test", 3 )] public Texture2D[] textures; [LabelSearch("Test", 3, LabelSearchAttribute.Direction.DESC)] public GameObject prefab2; }