using UnityEngine;
using System.Collections;
///
/// Label attribute example.
///
public class LabelSearchExample : MonoBehaviour
{
///
/// ラベル名TestがついたMaterial型の検索
/// 該当するもの全て取得
///
[LabelSearch("Sky", LabelSearchAttribute.Direction.DESC)]
public Material materials;
[LabelSearch("Test")]
public Material materials2;
[LabelSearch("Test", 3 )]
public GameObject[] prefab;
[LabelSearch("Test", 3 )]
public Texture2D[] textures;
[LabelSearch("Test", 3, LabelSearchAttribute.Direction.DESC)]
public GameObject prefab2;
}