using UnityEngine; using System.Collections; public class PopupExample : MonoBehaviour { [Popup("Hoge","Fuga","Foo","Bar")] public string popup; [Popup(1,2,3,4,5,6)] public int popup2; [Popup(1.5f,2.3f,3.4f,4.5f,5.6f,6.7f)] public float popup3; }