// // Copyright (C) 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // namespace GooglePlayGames { public class PluginVersion { // older versions, used when upgrading to other versions public const string VersionKeyCPP = "00911"; public const string VersionKeyU5 = "00915"; // patched 0.9.27 version for Unity 5.3 changes. public const string VersionKey27Patch = "00927a"; public const string VersionKeyJarResolver = "00928"; public const string VersionKeyNativeCRM = "00930"; // Using JNI to get spendprobability - so don't delete the Games.cs files. public const string VersionKeyJNIStats = "00934"; // New and improved jar resolver public const string VersionKeyJarResolverDLL = "00935"; // Current Version. public const int VersionInt = 0x0950; public const string VersionString = "0.9.50"; public const string VersionKey = "00950"; // used to check for the correct min version or play services: 10.2 public const int MinGmsCoreVersionCode = 10200000; // used to get the right version of dependencies. public const string PlayServicesVersionConstraint = "10+"; } }