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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Events;
- using WebTools.Environments;
- namespace WebTools.Environments.Behaviours
- {
- public class PanelPopUpEnvironmentBehaviour : MonoBehaviour
- {
- [Header("EVENTS")]
- [SerializeField]
- private UnityEvent OnYes;
- [SerializeField]
- private UnityEvent OnNot;
- public void Yes()
- {
- OnYes.Invoke ();
- }
- public void Not()
- {
- OnNot.Invoke ();
- }
- }
- }
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