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- // <copyright file="PluginVersion.cs" company="Google Inc.">
- // Copyright (C) 2014 Google Inc. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- namespace GooglePlayGames
- {
- public class PluginVersion
- {
- // older versions, used when upgrading to other versions
- public const string VersionKeyCPP = "00911";
- public const string VersionKeyU5 = "00915";
- // patched 0.9.27 version for Unity 5.3 changes.
- public const string VersionKey27Patch = "00927a";
- public const string VersionKeyJarResolver = "00928";
- public const string VersionKeyNativeCRM = "00930";
- // Using JNI to get spendprobability - so don't delete the Games.cs files.
- public const string VersionKeyJNIStats = "00934";
- // New and improved jar resolver
- public const string VersionKeyJarResolverDLL = "00935";
- // Current Version.
- public const int VersionInt = 0x0950;
- public const string VersionString = "0.9.50";
- public const string VersionKey = "00950";
- // used to check for the correct min version or play services: 10.2
- public const int MinGmsCoreVersionCode = 10200000;
- // used to get the right version of dependencies.
- public const string PlayServicesVersionConstraint = "10+";
- }
- }
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