123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- MatCap Shaders Pack, version 1.362
- 2017/05/27
- (c) 2015-2017 - Jean Moreno
- ===========================================
- This is a pack of MatCap-like shaders, used in popular 3d software such as ZBrush or Sculptris.
- They allow to determine the whole shading model of an object with a single texture without using any lights.
- As such the shaders are really fast and should work very well on mobile!
- They are based on the MatCap shader by Daniel Brauer, from the Unify Community: http://wiki.unity3d.com/index.php/MatCap
- Optimizations have been made to make them much faster, and to add some features such as adding a regular texture on top of the matcap one.
- "Vertex" are the defaults shader, where most of the calculations are done per-vertex, so they are very fast.
- "Bumped" are shaders with normap map support, with more calculations being made per-pixel, and as such are slower.
- "Accurate Calculation" can help with non-uniform scaling and skinned mesh renderers in the bump shader, but it is slower.
- ========================
- Check out more free and commercial Unity plugins at:
- http://www.jeanmoreno.com/unity
- ========================
- Release notes:
- --------------
- 1.37 (Unity 5)
- - added fog support for all shaders
- - updated Welcome Screen
- 1.362
- - updated Welcome Screen
- 1.361
- - added Welcome Screen
- 1.36 (Unity 5)
- - fixed tangents normalization in non-accurate bumped shaders (should fix scaling issues)
- 1.351 (Unity 5)
- - rewrote how the matcap is calculated, fixing scaling and rotation issues with Unity 5 (for real hopefully!)
- 1.35 (Unity 5)
- - fixed scaling issues with Unity 5
- 1.34 (Unity 5)
- - updated compatibility with Unity 5
- 1.33
- - updated "JMO Assets" menu
- 1.32
- - fixed compilation errors and warnings in d3d11
- 1.31
- - fixed shadows casting/receiving support
- 1.3
- - added JMO Assets menu (Window -> JMO Assets), to check for updates or get support
- 1.2:
- - Added shader "Plain Additive Z" (avoid X-Ray like effect)
- 1.11:
- - Removed Asset Store license agreement, only applying to some textures
- 1.1:
- - Added Bumped Shaders
- - Added more MatCap textures
|