Fillbar.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1131500707442340}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1022579016621392
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 224927383456286804}
  22. - component: {fileID: 222072351545667518}
  23. - component: {fileID: 114361678712663078}
  24. m_Layer: 5
  25. m_Name: FillCurrent
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1041600092560396
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 224481076408714890}
  39. - component: {fileID: 222013212017446070}
  40. - component: {fileID: 114429802126056062}
  41. m_Layer: 5
  42. m_Name: FillArea
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 0
  47. m_IsActive: 1
  48. --- !u!1 &1127801539114264
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 224111685669164716}
  56. - component: {fileID: 222149243933702008}
  57. - component: {fileID: 114886969812926850}
  58. m_Layer: 5
  59. m_Name: Background
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 0
  64. m_IsActive: 1
  65. --- !u!1 &1131500707442340
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4040487441451146}
  73. - component: {fileID: 114199746032282262}
  74. m_Layer: 0
  75. m_Name: Fillbar
  76. m_TagString: Untagged
  77. m_Icon: {fileID: 0}
  78. m_NavMeshLayer: 0
  79. m_StaticEditorFlags: 0
  80. m_IsActive: 1
  81. --- !u!1 &1218937621212358
  82. GameObject:
  83. m_ObjectHideFlags: 0
  84. m_PrefabParentObject: {fileID: 0}
  85. m_PrefabInternal: {fileID: 100100000}
  86. serializedVersion: 5
  87. m_Component:
  88. - component: {fileID: 224101258054055600}
  89. - component: {fileID: 222993035763367140}
  90. - component: {fileID: 114190654555074796}
  91. m_Layer: 5
  92. m_Name: FillRequired
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!4 &4040487441451146
  99. Transform:
  100. m_ObjectHideFlags: 1
  101. m_PrefabParentObject: {fileID: 0}
  102. m_PrefabInternal: {fileID: 100100000}
  103. m_GameObject: {fileID: 1131500707442340}
  104. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  105. m_LocalPosition: {x: -38.81729, y: 111.97649, z: 293.78107}
  106. m_LocalScale: {x: 90.90001, y: 90.90001, z: 90.90001}
  107. m_Children:
  108. - {fileID: 224111685669164716}
  109. - {fileID: 224481076408714890}
  110. - {fileID: 224101258054055600}
  111. - {fileID: 224927383456286804}
  112. m_Father: {fileID: 0}
  113. m_RootOrder: 0
  114. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  115. --- !u!114 &114190654555074796
  116. MonoBehaviour:
  117. m_ObjectHideFlags: 1
  118. m_PrefabParentObject: {fileID: 0}
  119. m_PrefabInternal: {fileID: 100100000}
  120. m_GameObject: {fileID: 1218937621212358}
  121. m_Enabled: 1
  122. m_EditorHideFlags: 0
  123. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  124. m_Name:
  125. m_EditorClassIdentifier:
  126. m_Material: {fileID: 0}
  127. m_Color: {r: 0.8235294, g: 0.4965398, b: 0.76038647, a: 0.5019608}
  128. m_RaycastTarget: 1
  129. m_OnCullStateChanged:
  130. m_PersistentCalls:
  131. m_Calls: []
  132. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  133. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  134. m_Sprite: {fileID: 21300000, guid: 034f70fe5f0ca6041be58937dd14839a, type: 3}
  135. m_Type: 3
  136. m_PreserveAspect: 0
  137. m_FillCenter: 1
  138. m_FillMethod: 4
  139. m_FillAmount: 0
  140. m_FillClockwise: 1
  141. m_FillOrigin: 0
  142. --- !u!114 &114199746032282262
  143. MonoBehaviour:
  144. m_ObjectHideFlags: 1
  145. m_PrefabParentObject: {fileID: 0}
  146. m_PrefabInternal: {fileID: 100100000}
  147. m_GameObject: {fileID: 1131500707442340}
  148. m_Enabled: 1
  149. m_EditorHideFlags: 0
  150. m_Script: {fileID: 11500000, guid: c90daf72111a0874a9c88672fd9f2cb0, type: 3}
  151. m_Name:
  152. m_EditorClassIdentifier:
  153. FillRequired: {fileID: 114190654555074796}
  154. FillCurrent: {fileID: 114361678712663078}
  155. requiredValue: 0
  156. currentValue: 0
  157. isRequired: 0
  158. --- !u!114 &114361678712663078
  159. MonoBehaviour:
  160. m_ObjectHideFlags: 1
  161. m_PrefabParentObject: {fileID: 0}
  162. m_PrefabInternal: {fileID: 100100000}
  163. m_GameObject: {fileID: 1022579016621392}
  164. m_Enabled: 1
  165. m_EditorHideFlags: 0
  166. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  167. m_Name:
  168. m_EditorClassIdentifier:
  169. m_Material: {fileID: 0}
  170. m_Color: {r: 0.6911765, g: 0.254109, b: 0.6429483, a: 1}
  171. m_RaycastTarget: 1
  172. m_OnCullStateChanged:
  173. m_PersistentCalls:
  174. m_Calls: []
  175. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  176. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  177. m_Sprite: {fileID: 21300000, guid: 034f70fe5f0ca6041be58937dd14839a, type: 3}
  178. m_Type: 3
  179. m_PreserveAspect: 0
  180. m_FillCenter: 1
  181. m_FillMethod: 4
  182. m_FillAmount: 0
  183. m_FillClockwise: 1
  184. m_FillOrigin: 0
  185. --- !u!114 &114429802126056062
  186. MonoBehaviour:
  187. m_ObjectHideFlags: 1
  188. m_PrefabParentObject: {fileID: 0}
  189. m_PrefabInternal: {fileID: 100100000}
  190. m_GameObject: {fileID: 1041600092560396}
  191. m_Enabled: 1
  192. m_EditorHideFlags: 0
  193. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  194. m_Name:
  195. m_EditorClassIdentifier:
  196. m_Material: {fileID: 0}
  197. m_Color: {r: 0.43382353, g: 0.42106402, b: 0.42106402, a: 1}
  198. m_RaycastTarget: 1
  199. m_OnCullStateChanged:
  200. m_PersistentCalls:
  201. m_Calls: []
  202. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  203. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  204. m_Sprite: {fileID: 21300000, guid: 034f70fe5f0ca6041be58937dd14839a, type: 3}
  205. m_Type: 0
  206. m_PreserveAspect: 0
  207. m_FillCenter: 1
  208. m_FillMethod: 4
  209. m_FillAmount: 1
  210. m_FillClockwise: 1
  211. m_FillOrigin: 0
  212. --- !u!114 &114886969812926850
  213. MonoBehaviour:
  214. m_ObjectHideFlags: 1
  215. m_PrefabParentObject: {fileID: 0}
  216. m_PrefabInternal: {fileID: 100100000}
  217. m_GameObject: {fileID: 1127801539114264}
  218. m_Enabled: 1
  219. m_EditorHideFlags: 0
  220. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  221. m_Name:
  222. m_EditorClassIdentifier:
  223. m_Material: {fileID: 0}
  224. m_Color: {r: 0.875, g: 0.8299632, b: 0.8299632, a: 1}
  225. m_RaycastTarget: 1
  226. m_OnCullStateChanged:
  227. m_PersistentCalls:
  228. m_Calls: []
  229. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  230. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  231. m_Sprite: {fileID: 21300000, guid: 6c927576249d95c40a2c59af10b98dc4, type: 3}
  232. m_Type: 0
  233. m_PreserveAspect: 0
  234. m_FillCenter: 1
  235. m_FillMethod: 4
  236. m_FillAmount: 1
  237. m_FillClockwise: 1
  238. m_FillOrigin: 0
  239. --- !u!222 &222013212017446070
  240. CanvasRenderer:
  241. m_ObjectHideFlags: 1
  242. m_PrefabParentObject: {fileID: 0}
  243. m_PrefabInternal: {fileID: 100100000}
  244. m_GameObject: {fileID: 1041600092560396}
  245. --- !u!222 &222072351545667518
  246. CanvasRenderer:
  247. m_ObjectHideFlags: 1
  248. m_PrefabParentObject: {fileID: 0}
  249. m_PrefabInternal: {fileID: 100100000}
  250. m_GameObject: {fileID: 1022579016621392}
  251. --- !u!222 &222149243933702008
  252. CanvasRenderer:
  253. m_ObjectHideFlags: 1
  254. m_PrefabParentObject: {fileID: 0}
  255. m_PrefabInternal: {fileID: 100100000}
  256. m_GameObject: {fileID: 1127801539114264}
  257. --- !u!222 &222993035763367140
  258. CanvasRenderer:
  259. m_ObjectHideFlags: 1
  260. m_PrefabParentObject: {fileID: 0}
  261. m_PrefabInternal: {fileID: 100100000}
  262. m_GameObject: {fileID: 1218937621212358}
  263. --- !u!224 &224101258054055600
  264. RectTransform:
  265. m_ObjectHideFlags: 1
  266. m_PrefabParentObject: {fileID: 0}
  267. m_PrefabInternal: {fileID: 100100000}
  268. m_GameObject: {fileID: 1218937621212358}
  269. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  270. m_LocalPosition: {x: 0, y: 0, z: -3.2319145}
  271. m_LocalScale: {x: 0.011, y: 0.011, z: 0.011}
  272. m_Children: []
  273. m_Father: {fileID: 4040487441451146}
  274. m_RootOrder: 2
  275. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  276. m_AnchorMin: {x: 0.5, y: 0.5}
  277. m_AnchorMax: {x: 0.5, y: 0.5}
  278. m_AnchoredPosition: {x: -0.37647247, y: 0.2389524}
  279. m_SizeDelta: {x: 100, y: 100}
  280. m_Pivot: {x: 0.5, y: 0.5}
  281. --- !u!224 &224111685669164716
  282. RectTransform:
  283. m_ObjectHideFlags: 1
  284. m_PrefabParentObject: {fileID: 0}
  285. m_PrefabInternal: {fileID: 100100000}
  286. m_GameObject: {fileID: 1127801539114264}
  287. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  288. m_LocalPosition: {x: 0, y: 0, z: -3.2319145}
  289. m_LocalScale: {x: 0.0110011, y: 0.0110011, z: 0.0110011}
  290. m_Children: []
  291. m_Father: {fileID: 4040487441451146}
  292. m_RootOrder: 0
  293. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  294. m_AnchorMin: {x: 0.5, y: 0.5}
  295. m_AnchorMax: {x: 0.5, y: 0.5}
  296. m_AnchoredPosition: {x: -0.37647247, y: 0.23895264}
  297. m_SizeDelta: {x: 100, y: 100}
  298. m_Pivot: {x: 0.5, y: 0.5}
  299. --- !u!224 &224481076408714890
  300. RectTransform:
  301. m_ObjectHideFlags: 1
  302. m_PrefabParentObject: {fileID: 0}
  303. m_PrefabInternal: {fileID: 100100000}
  304. m_GameObject: {fileID: 1041600092560396}
  305. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  306. m_LocalPosition: {x: 0, y: 0, z: -3.2319145}
  307. m_LocalScale: {x: 0.011, y: 0.011, z: 0.011}
  308. m_Children: []
  309. m_Father: {fileID: 4040487441451146}
  310. m_RootOrder: 1
  311. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  312. m_AnchorMin: {x: 0.5, y: 0.5}
  313. m_AnchorMax: {x: 0.5, y: 0.5}
  314. m_AnchoredPosition: {x: -0.37647247, y: 0.2389524}
  315. m_SizeDelta: {x: 100, y: 100}
  316. m_Pivot: {x: 0.5, y: 0.5}
  317. --- !u!224 &224927383456286804
  318. RectTransform:
  319. m_ObjectHideFlags: 1
  320. m_PrefabParentObject: {fileID: 0}
  321. m_PrefabInternal: {fileID: 100100000}
  322. m_GameObject: {fileID: 1022579016621392}
  323. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  324. m_LocalPosition: {x: 0, y: 0, z: -3.2319145}
  325. m_LocalScale: {x: 0.011, y: 0.011, z: 0.011}
  326. m_Children: []
  327. m_Father: {fileID: 4040487441451146}
  328. m_RootOrder: 3
  329. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  330. m_AnchorMin: {x: 0.5, y: 0.5}
  331. m_AnchorMax: {x: 0.5, y: 0.5}
  332. m_AnchoredPosition: {x: -0.37647247, y: 0.2389524}
  333. m_SizeDelta: {x: 100, y: 100}
  334. m_Pivot: {x: 0.5, y: 0.5}