- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class WidthCheckerFixer : MonoBehaviour
- {
- public float requredWidth = 100;
- public RectTransform rectTransform;
- private void OnEnable()
- {
- if(rectTransform.GetWidth() <= 0)
- {
- rectTransform.SetWidth(requredWidth);
- }
- }
- }
|