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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class HeightFixer : MonoBehaviour {
-
- public void FixHeight()
- {
- ((RectTransform)transform).SetHeight(TotalHeight);
- }
- public float TotalHeight
- {
- get
- {
- float totalChildrenHeight = 0.0f;
- foreach (RectTransform tform in transform.GetChilds())
- {
- totalChildrenHeight += tform.GetHeight();
- }
- return totalChildrenHeight + 15;
- }
- }
- //private void Update()
- //{
- // FixHeight();
- //}
- }
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