RewardButton.prefab 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1647932439498610}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1647932439498610
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4993937774072710}
  22. - component: {fileID: 212083378996408656}
  23. - component: {fileID: 50691846705986276}
  24. - component: {fileID: 58079974851883242}
  25. - component: {fileID: 82507415289322770}
  26. - component: {fileID: 114847479968289032}
  27. m_Layer: 0
  28. m_Name: RewardButton
  29. m_TagString: Untagged
  30. m_Icon: {fileID: 0}
  31. m_NavMeshLayer: 0
  32. m_StaticEditorFlags: 0
  33. m_IsActive: 1
  34. --- !u!1 &1845919545759392
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_PrefabParentObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. serializedVersion: 5
  40. m_Component:
  41. - component: {fileID: 4276557666013512}
  42. - component: {fileID: 23683391651975148}
  43. - component: {fileID: 102702956820909314}
  44. - component: {fileID: 114850447272989034}
  45. m_Layer: 0
  46. m_Name: RewardText
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 0
  52. --- !u!4 &4276557666013512
  53. Transform:
  54. m_ObjectHideFlags: 1
  55. m_PrefabParentObject: {fileID: 0}
  56. m_PrefabInternal: {fileID: 100100000}
  57. m_GameObject: {fileID: 1845919545759392}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: 0, y: 0, z: 0}
  60. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  61. m_Children: []
  62. m_Father: {fileID: 4993937774072710}
  63. m_RootOrder: 0
  64. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  65. --- !u!4 &4993937774072710
  66. Transform:
  67. m_ObjectHideFlags: 1
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. m_GameObject: {fileID: 1647932439498610}
  71. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  72. m_LocalPosition: {x: 0, y: 0, z: 0}
  73. m_LocalScale: {x: 0.55, y: 0.55, z: 0.55}
  74. m_Children:
  75. - {fileID: 4276557666013512}
  76. m_Father: {fileID: 0}
  77. m_RootOrder: 0
  78. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  79. --- !u!23 &23683391651975148
  80. MeshRenderer:
  81. m_ObjectHideFlags: 1
  82. m_PrefabParentObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. m_GameObject: {fileID: 1845919545759392}
  85. m_Enabled: 1
  86. m_CastShadows: 1
  87. m_ReceiveShadows: 1
  88. m_DynamicOccludee: 1
  89. m_MotionVectors: 1
  90. m_LightProbeUsage: 1
  91. m_ReflectionProbeUsage: 1
  92. m_Materials:
  93. - {fileID: 2100000, guid: 783dedb9a9273284693e4cdbeaeecf44, type: 3}
  94. m_StaticBatchInfo:
  95. firstSubMesh: 0
  96. subMeshCount: 0
  97. m_StaticBatchRoot: {fileID: 0}
  98. m_ProbeAnchor: {fileID: 0}
  99. m_LightProbeVolumeOverride: {fileID: 0}
  100. m_ScaleInLightmap: 1
  101. m_PreserveUVs: 0
  102. m_IgnoreNormalsForChartDetection: 0
  103. m_ImportantGI: 0
  104. m_StitchLightmapSeams: 0
  105. m_SelectedEditorRenderState: 3
  106. m_MinimumChartSize: 4
  107. m_AutoUVMaxDistance: 0.5
  108. m_AutoUVMaxAngle: 89
  109. m_LightmapParameters: {fileID: 0}
  110. m_SortingLayerID: 0
  111. m_SortingLayer: 0
  112. m_SortingOrder: 0
  113. --- !u!50 &50691846705986276
  114. Rigidbody2D:
  115. serializedVersion: 4
  116. m_ObjectHideFlags: 1
  117. m_PrefabParentObject: {fileID: 0}
  118. m_PrefabInternal: {fileID: 100100000}
  119. m_GameObject: {fileID: 1647932439498610}
  120. m_BodyType: 0
  121. m_Simulated: 1
  122. m_UseFullKinematicContacts: 0
  123. m_UseAutoMass: 0
  124. m_Mass: 1
  125. m_LinearDrag: 0
  126. m_AngularDrag: 0.05
  127. m_GravityScale: 3
  128. m_Material: {fileID: 6200000, guid: dd51c32cf0b50be4ba283c933bbd3678, type: 2}
  129. m_Interpolate: 0
  130. m_SleepingMode: 0
  131. m_CollisionDetection: 1
  132. m_Constraints: 4
  133. --- !u!58 &58079974851883242
  134. CircleCollider2D:
  135. m_ObjectHideFlags: 1
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 100100000}
  138. m_GameObject: {fileID: 1647932439498610}
  139. m_Enabled: 1
  140. m_Density: 1
  141. m_Material: {fileID: 0}
  142. m_IsTrigger: 0
  143. m_UsedByEffector: 0
  144. m_UsedByComposite: 0
  145. m_Offset: {x: 0, y: 0}
  146. serializedVersion: 2
  147. m_Radius: 0.5
  148. --- !u!82 &82507415289322770
  149. AudioSource:
  150. m_ObjectHideFlags: 1
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. m_GameObject: {fileID: 1647932439498610}
  154. m_Enabled: 1
  155. serializedVersion: 4
  156. OutputAudioMixerGroup: {fileID: 243685011237149094, guid: 96d256fab2995e14788e98487f169a7d,
  157. type: 2}
  158. m_audioClip: {fileID: 8300000, guid: 66c6ac17ca804114ba2183cc98b3caef, type: 3}
  159. m_PlayOnAwake: 0
  160. m_Volume: 1
  161. m_Pitch: 1
  162. Loop: 0
  163. Mute: 0
  164. Spatialize: 0
  165. SpatializePostEffects: 0
  166. Priority: 128
  167. DopplerLevel: 1
  168. MinDistance: 1
  169. MaxDistance: 500
  170. Pan2D: 0
  171. rolloffMode: 0
  172. BypassEffects: 0
  173. BypassListenerEffects: 0
  174. BypassReverbZones: 0
  175. rolloffCustomCurve:
  176. serializedVersion: 2
  177. m_Curve:
  178. - serializedVersion: 2
  179. time: 0
  180. value: 1
  181. inSlope: 0
  182. outSlope: 0
  183. tangentMode: 0
  184. - serializedVersion: 2
  185. time: 1
  186. value: 0
  187. inSlope: 0
  188. outSlope: 0
  189. tangentMode: 0
  190. m_PreInfinity: 2
  191. m_PostInfinity: 2
  192. m_RotationOrder: 4
  193. panLevelCustomCurve:
  194. serializedVersion: 2
  195. m_Curve:
  196. - serializedVersion: 2
  197. time: 0
  198. value: 0
  199. inSlope: 0
  200. outSlope: 0
  201. tangentMode: 0
  202. m_PreInfinity: 2
  203. m_PostInfinity: 2
  204. m_RotationOrder: 0
  205. spreadCustomCurve:
  206. serializedVersion: 2
  207. m_Curve:
  208. - serializedVersion: 2
  209. time: 0
  210. value: 0
  211. inSlope: 0
  212. outSlope: 0
  213. tangentMode: 0
  214. m_PreInfinity: 2
  215. m_PostInfinity: 2
  216. m_RotationOrder: 0
  217. reverbZoneMixCustomCurve:
  218. serializedVersion: 2
  219. m_Curve:
  220. - serializedVersion: 2
  221. time: 0
  222. value: 1
  223. inSlope: 0
  224. outSlope: 0
  225. tangentMode: 0
  226. m_PreInfinity: 2
  227. m_PostInfinity: 2
  228. m_RotationOrder: 0
  229. --- !u!102 &102702956820909314
  230. TextMesh:
  231. serializedVersion: 3
  232. m_ObjectHideFlags: 1
  233. m_PrefabParentObject: {fileID: 0}
  234. m_PrefabInternal: {fileID: 100100000}
  235. m_GameObject: {fileID: 1845919545759392}
  236. m_Text: +1
  237. m_OffsetZ: 0
  238. m_CharacterSize: 1
  239. m_LineSpacing: 1
  240. m_Anchor: 4
  241. m_Alignment: 1
  242. m_TabSize: 4
  243. m_FontSize: 100
  244. m_FontStyle: 0
  245. m_RichText: 1
  246. m_Font: {fileID: 12800000, guid: 783dedb9a9273284693e4cdbeaeecf44, type: 3}
  247. m_Color:
  248. serializedVersion: 2
  249. rgba: 4294967295
  250. --- !u!114 &114847479968289032
  251. MonoBehaviour:
  252. m_ObjectHideFlags: 1
  253. m_PrefabParentObject: {fileID: 0}
  254. m_PrefabInternal: {fileID: 100100000}
  255. m_GameObject: {fileID: 1647932439498610}
  256. m_Enabled: 1
  257. m_EditorHideFlags: 0
  258. m_Script: {fileID: 11500000, guid: 187cdca65e75ae54ebb41915f1b3f0bb, type: 3}
  259. m_Name:
  260. m_EditorClassIdentifier:
  261. dataUser: {fileID: 11400000, guid: 62108224c770ef34fb56a0dd4b4ecda5, type: 2}
  262. mRigidBody: {fileID: 50691846705986276}
  263. sprite: {fileID: 212083378996408656}
  264. spriteChangeValues: 030000000a00000019000000
  265. glam:
  266. - {fileID: 21300000, guid: 958656996610d2c4b85e0fe11a5dea38, type: 3}
  267. - {fileID: 21300000, guid: 958656996610d2c4b85e0fe11a5dea38, type: 3}
  268. - {fileID: 21300000, guid: 958656996610d2c4b85e0fe11a5dea38, type: 3}
  269. - {fileID: 21300000, guid: 958656996610d2c4b85e0fe11a5dea38, type: 3}
  270. glamValue: 1
  271. dollar:
  272. - {fileID: 21300000, guid: a0f9a12fd6cc6be4083a174f4e722bc9, type: 3}
  273. - {fileID: 21300000, guid: a0f9a12fd6cc6be4083a174f4e722bc9, type: 3}
  274. - {fileID: 21300000, guid: a0f9a12fd6cc6be4083a174f4e722bc9, type: 3}
  275. - {fileID: 21300000, guid: a0f9a12fd6cc6be4083a174f4e722bc9, type: 3}
  276. dollarValue: 1
  277. motivation:
  278. - {fileID: 21300000, guid: f0347e6bcdb700d418d902e9cbde9432, type: 3}
  279. - {fileID: 21300000, guid: f0347e6bcdb700d418d902e9cbde9432, type: 3}
  280. - {fileID: 21300000, guid: f0347e6bcdb700d418d902e9cbde9432, type: 3}
  281. - {fileID: 21300000, guid: f0347e6bcdb700d418d902e9cbde9432, type: 3}
  282. motivationValue: 1
  283. experience: {fileID: 21300000, guid: 5cb75488819e8a24aa678de4873f987f, type: 3}
  284. experienceValue: 2
  285. launchPower: 50
  286. lifeSpan: 3
  287. rewardText: {fileID: 114850447272989034}
  288. touchSound: {fileID: 82507415289322770}
  289. explosionPrefab: {fileID: 1469684271008662, guid: e3e46c70d07acba40ba7a37edc5868a0,
  290. type: 2}
  291. --- !u!114 &114850447272989034
  292. MonoBehaviour:
  293. m_ObjectHideFlags: 1
  294. m_PrefabParentObject: {fileID: 0}
  295. m_PrefabInternal: {fileID: 100100000}
  296. m_GameObject: {fileID: 1845919545759392}
  297. m_Enabled: 1
  298. m_EditorHideFlags: 0
  299. m_Script: {fileID: 11500000, guid: 151ea90708c96554696da325bed614b8, type: 3}
  300. m_Name:
  301. m_EditorClassIdentifier:
  302. text: {fileID: 102702956820909314}
  303. dollarColor: {r: 1, g: 0.76551723, b: 0, a: 1}
  304. glamColor: {r: 0.07586217, g: 1, b: 0, a: 1}
  305. motivationColor: {r: 1, g: 0, b: 0.35172415, a: 1}
  306. experienceColor: {r: 0, g: 0.46206903, b: 1, a: 1}
  307. speed: 1
  308. alphaSpeed: 1
  309. --- !u!212 &212083378996408656
  310. SpriteRenderer:
  311. m_ObjectHideFlags: 1
  312. m_PrefabParentObject: {fileID: 0}
  313. m_PrefabInternal: {fileID: 100100000}
  314. m_GameObject: {fileID: 1647932439498610}
  315. m_Enabled: 1
  316. m_CastShadows: 0
  317. m_ReceiveShadows: 0
  318. m_DynamicOccludee: 1
  319. m_MotionVectors: 1
  320. m_LightProbeUsage: 1
  321. m_ReflectionProbeUsage: 1
  322. m_Materials:
  323. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  324. m_StaticBatchInfo:
  325. firstSubMesh: 0
  326. subMeshCount: 0
  327. m_StaticBatchRoot: {fileID: 0}
  328. m_ProbeAnchor: {fileID: 0}
  329. m_LightProbeVolumeOverride: {fileID: 0}
  330. m_ScaleInLightmap: 1
  331. m_PreserveUVs: 0
  332. m_IgnoreNormalsForChartDetection: 0
  333. m_ImportantGI: 0
  334. m_StitchLightmapSeams: 0
  335. m_SelectedEditorRenderState: 0
  336. m_MinimumChartSize: 4
  337. m_AutoUVMaxDistance: 0.5
  338. m_AutoUVMaxAngle: 89
  339. m_LightmapParameters: {fileID: 0}
  340. m_SortingLayerID: 0
  341. m_SortingLayer: 0
  342. m_SortingOrder: 9
  343. m_Sprite: {fileID: 21300000, guid: a7367e57273bbe246ac52fb821e66925, type: 3}
  344. m_Color: {r: 1, g: 1, b: 1, a: 1}
  345. m_FlipX: 0
  346. m_FlipY: 0
  347. m_DrawMode: 0
  348. m_Size: {x: 0.52, y: 0.37}
  349. m_AdaptiveModeThreshold: 0.5
  350. m_SpriteTileMode: 0
  351. m_WasSpriteAssigned: 0
  352. m_MaskInteraction: 0