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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class TestAreaController : MonoBehaviour {
- public DataTools.DataGame dataGame;
- public void SetQuest(int quest)
- {
- PanelQuestBehaviour.Instance.SetMainQuest(dataGame.GameData.Chapters[2].Quests[quest]);
- task = 0;
- }
- private int task = 0;
- public void SetTask()
- {
- PanelQuestBehaviour.Instance.SetMainTask(task);
- task++;
- }
- public void CompleteTask()
- {
- PanelQuestBehaviour.Instance.CompleteMainTask(task-1);
- }
- }
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