FacebookLoginRequiredDialog.cs 324 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class FacebookLoginRequiredDialog : ScreenBase
  4. {
  5. void OnLoginButtonMsg()
  6. {
  7. // Logger.LogFlurryEvent("Facebook Login from Login Required Dialog");
  8. SocialManager.Instance.Login((isSuccessful, errorReason) =>
  9. {
  10. });
  11. Hide();
  12. }
  13. }