FinishedTransaction.cs 279 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class FinishedTransaction : MonoBehaviour {
  4. public UILabel Label;
  5. public void SetLabelText()
  6. {
  7. Label.text = string.Format(Localization.instance.Get("scores.next"), LevelsManager.Instance.CurrentLevelIndex + 1);
  8. }
  9. }