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@@ -196,6 +196,7 @@ public class MainMenu : MonoBehaviour
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{
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// If a sign in with apple succeeds, we should have obtained the credential with the user id, name, and email, save it
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PlayerPrefs.SetString(AppleUserIdKey, credential.User);
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+ Debug.Log(credential.User);
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//this.SetupGameMenu(credential.User, credential);
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},
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error =>
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@@ -204,6 +205,6 @@ public class MainMenu : MonoBehaviour
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Debug.LogWarning("Sign in with Apple failed " + authorizationErrorCode.ToString() + " " + error.ToString());
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this.SetupLoginMenuForSignInWithApple();
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});
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- Debug.Log(loginArgs.)
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+
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}
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}
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