using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class AlphaAnim : MonoBehaviour { private RawImage sprite; void Start () { sprite = GetComponent(); } // Update is called once per frame void Update () { sprite.color = new Color(sprite.color.r, sprite.color.g, sprite.color.b, Mathf.PingPong(Time.time, 1f)); } }