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- using UnityEngine;
- using System.Collections;
- using TMPro;
- using ICTS.Localization;
- public class FinishedTransaction : MonoBehaviour {
- public TextMeshProUGUI Label;
- public void SetLabelText()
- {
- Label.text = string.Format(Localization.instance.Get("scores.next"), LevelsManager.Instance.CurrentLevelIndex + 1);
- }
- }
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