- using UnityEngine;
- using System.Collections;
- using TMPro;
- public class VersionDisplay : MonoBehaviour
- {
- void Start()
- {
- TextMeshProUGUI label = GetComponent<TextMeshProUGUI>();
- label.text = "v"+VersionChecker.BUNDLE_VERSION_NUMBER_FROM_PLAYER_SETTINGS;
- }
- }
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