using UnityEngine; using System.Collections; public class CommonInfoDialog : ScreenBase { public UILabel title, text; public void SetTitleAndText(string titleKey, string textKey, UIWidget.Pivot pivot = UIWidget.Pivot.Center, object[] textParams = null) { title.text = Localization.instance.Get(titleKey); text.text = Localization.instance.Get(textKey); if (textParams != null) { text.text = string.Format(text.text, textParams); } text.pivot = pivot; title.MarkAsChangedLite(); text.MarkAsChangedLite(); } }