Assembly-CSharp-firstpass-vs.csproj 23 KB

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  257. <None Include="Assets\Plugins\Android\res\layout\com_facebook_friendpickerfragment.xml" />
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  262. <Reference Include="UnityEngine.UI">
  263. <HintPath>H:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.9/Standalone/UnityEngine.UI.dll</HintPath>
  264. </Reference>
  265. <Reference Include="JsonFx.Json">
  266. <HintPath>E:/ictsRelize/Unity3/Assets/Plugins/JsonFx.Json.dll</HintPath>
  267. </Reference>
  268. <Reference Include="P31RestKit">
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  271. </ItemGroup>
  272. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  273. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  274. Other similar extension points exist, see Microsoft.Common.targets.
  275. <Target Name="BeforeBuild">
  276. </Target>
  277. <Target Name="AfterBuild">
  278. </Target>
  279. -->
  280. </Project>