AtlasBundle.cs 233 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class AtlasBundle
  4. {
  5. public Texture2D atlasSheet;
  6. public UIAtlas atlasPrefab;
  7. public UIFont buttonFontPrefab;
  8. public UIFont textFontPrefab;
  9. public UIFont scoreFontPrefab;
  10. }