Unity3.sln 1.8 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 12.00
  3. # Visual Studio 2015
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity3.CSharp.Plugins", "Unity3.CSharp.Plugins.csproj", "{2E2240B0-3955-3CF5-DB27-3F880FCB46C3}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity3.CSharp", "Unity3.CSharp.csproj", "{4849BA20-BB74-35CA-E2F9-0C2627C0708E}"
  7. EndProject
  8. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity3.CSharp.Editor", "Unity3.CSharp.Editor.csproj", "{B31BCDB3-E4C0-4315-DBA4-A301FFBAD372}"
  9. EndProject
  10. Global
  11. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  12. Debug|Any CPU = Debug|Any CPU
  13. Release|Any CPU = Release|Any CPU
  14. EndGlobalSection
  15. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  16. {2E2240B0-3955-3CF5-DB27-3F880FCB46C3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  17. {2E2240B0-3955-3CF5-DB27-3F880FCB46C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
  18. {2E2240B0-3955-3CF5-DB27-3F880FCB46C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
  19. {2E2240B0-3955-3CF5-DB27-3F880FCB46C3}.Release|Any CPU.Build.0 = Release|Any CPU
  20. {4849BA20-BB74-35CA-E2F9-0C2627C0708E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  21. {4849BA20-BB74-35CA-E2F9-0C2627C0708E}.Debug|Any CPU.Build.0 = Debug|Any CPU
  22. {4849BA20-BB74-35CA-E2F9-0C2627C0708E}.Release|Any CPU.ActiveCfg = Release|Any CPU
  23. {4849BA20-BB74-35CA-E2F9-0C2627C0708E}.Release|Any CPU.Build.0 = Release|Any CPU
  24. {B31BCDB3-E4C0-4315-DBA4-A301FFBAD372}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  25. {B31BCDB3-E4C0-4315-DBA4-A301FFBAD372}.Debug|Any CPU.Build.0 = Debug|Any CPU
  26. {B31BCDB3-E4C0-4315-DBA4-A301FFBAD372}.Release|Any CPU.ActiveCfg = Release|Any CPU
  27. {B31BCDB3-E4C0-4315-DBA4-A301FFBAD372}.Release|Any CPU.Build.0 = Release|Any CPU
  28. EndGlobalSection
  29. GlobalSection(SolutionProperties) = preSolution
  30. HideSolutionNode = FALSE
  31. EndGlobalSection
  32. EndGlobal