- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class KissTrigger : MonoBehaviour
- {
- public void StartKiss()
- {
- if(Core.Instance.IsGameMode == Core.StateModeGame.Kiss)
- {
- GetComponent<FinishKissTower>().ActiveKiss();
- }
-
- }
- }
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