GameAttribute.cs 260 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class GameAttribute : MonoBehaviour
  5. {
  6. public static GameAttribute instance;
  7. public int life = 1;
  8. private void Start()
  9. {
  10. instance = this;
  11. }
  12. }