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- using UnityEngine;
- using System.Collections;
- public class MessengerCoupone : MonoBehaviour
- {
-
- public UILabel unsuccessful;
- public UILabel successful;
- void Start () {
-
- }
-
- // Update is called once per frame
- public void OnSucceful () {
- unsuccessful.gameObject.SetActive(false);
- successful.gameObject.SetActive(true);
- }
- public void OnUnsucceful()
- {
- unsuccessful.gameObject.SetActive(true);
- successful.gameObject.SetActive(false);
- }
- }
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