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- using UnityEngine;
- using System.Collections;
- public class TriggerEnterInput : MonoBehaviour {
- public void OnClick()
- {
- if (transform.parent.parent.name == "CouponPopup" || transform.parent.parent.name == "CouponPopupWrongNumber ")
- {
- Debug.Log(transform.parent.parent.name +"!!!!");
- transform.parent.parent.localPosition = new Vector3(transform.parent.parent.localPosition.x, 88, transform.parent.parent.localPosition.z);
- }
- else
- {
- transform.parent.parent.parent.localPosition = new Vector3(transform.parent.parent.parent.localPosition.x, 88, transform.parent.parent.parent.localPosition.z);
- }
-
- }
- }
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