fire.FBX.meta 2.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122
  1. fileFormatVersion: 2
  2. guid: c91b306a22f9f6347997e5fbe7e72cb8
  3. timeCreated: 1443794471
  4. licenseType: Pro
  5. ModelImporter:
  6. serializedVersion: 18
  7. fileIDToRecycleName:
  8. 100000: Bone001
  9. 100002: Bone002
  10. 100004: Bone003
  11. 100006: //RootNode
  12. 100008: fire
  13. 400000: Bone001
  14. 400002: Bone002
  15. 400004: Bone003
  16. 400006: //RootNode
  17. 400008: fire
  18. 4300000: fire
  19. 7400000: Take 001
  20. 9500000: //RootNode
  21. 11100000: //RootNode
  22. 13700000: fire
  23. materials:
  24. importMaterials: 1
  25. materialName: 0
  26. materialSearch: 1
  27. animations:
  28. legacyGenerateAnimations: 4
  29. bakeSimulation: 0
  30. optimizeGameObjects: 0
  31. motionNodeName:
  32. animationImportErrors:
  33. animationImportWarnings:
  34. animationRetargetingWarnings:
  35. animationDoRetargetingWarnings: 0
  36. animationCompression: 1
  37. animationRotationError: .5
  38. animationPositionError: .5
  39. animationScaleError: .5
  40. animationWrapMode: 0
  41. extraExposedTransformPaths: []
  42. clipAnimations:
  43. - serializedVersion: 16
  44. name: Take 001
  45. takeName: Take 001
  46. firstFrame: 0
  47. lastFrame: 15
  48. wrapMode: 2
  49. orientationOffsetY: 0
  50. level: 0
  51. cycleOffset: 0
  52. loop: 1
  53. loopTime: 1
  54. loopBlend: 0
  55. loopBlendOrientation: 0
  56. loopBlendPositionY: 0
  57. loopBlendPositionXZ: 0
  58. keepOriginalOrientation: 0
  59. keepOriginalPositionY: 1
  60. keepOriginalPositionXZ: 0
  61. heightFromFeet: 0
  62. mirror: 0
  63. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  64. curves: []
  65. events: []
  66. transformMask:
  67. - path:
  68. weight: 1
  69. - path: Bone001
  70. weight: 1
  71. - path: Bone001/Bone002
  72. weight: 1
  73. - path: Bone001/Bone002/Bone003
  74. weight: 1
  75. - path: fire
  76. weight: 1
  77. maskType: 0
  78. maskSource: {instanceID: 0}
  79. isReadable: 1
  80. meshes:
  81. lODScreenPercentages: []
  82. globalScale: 20
  83. meshCompression: 2
  84. addColliders: 0
  85. importBlendShapes: 1
  86. swapUVChannels: 0
  87. generateSecondaryUV: 0
  88. useFileUnits: 1
  89. optimizeMeshForGPU: 1
  90. keepQuads: 0
  91. weldVertices: 1
  92. secondaryUVAngleDistortion: 8
  93. secondaryUVAreaDistortion: 15.000001
  94. secondaryUVHardAngle: 88
  95. secondaryUVPackMargin: 4
  96. useFileScale: 1
  97. tangentSpace:
  98. normalSmoothAngle: 60
  99. splitTangentsAcrossUV: 1
  100. normalImportMode: 0
  101. tangentImportMode: 1
  102. importAnimation: 1
  103. copyAvatar: 0
  104. humanDescription:
  105. human: []
  106. skeleton: []
  107. armTwist: .5
  108. foreArmTwist: .5
  109. upperLegTwist: .5
  110. legTwist: .5
  111. armStretch: .0500000007
  112. legStretch: .0500000007
  113. feetSpacing: 0
  114. rootMotionBoneName:
  115. hasTranslationDoF: 0
  116. lastHumanDescriptionAvatarSource: {instanceID: 0}
  117. animationType: 1
  118. humanoidOversampling: 1
  119. additionalBone: 0
  120. userData:
  121. assetBundleName:
  122. assetBundleVariant: