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- using UnityEngine;
- using System.Collections;
- public class AgHandler : MonoBehaviour
- {
- public ScreenBase BaseAgePopup;
- public GameObject UIWarning;
- public MessageCodeCap UIMessage;
- public ScreenBase RegScreen;
- public CheckBoxConditionsHandler CheckBoxConditionsHandler;
- public CheckBoxConditionsHandler CheckBoxAgeHandler;
- public UIButton ButtonAgree;
- void Start()
- {
- ButtonAgree.onClick.Add(new EventDelegate(ClickOk));
- UIWarning.SetActive(false);
- }
- void ClickOk()
- {
- if (CheckBoxConditionsHandler.Check && CheckBoxAgeHandler.Check)
- {
- ServerGiftManager.Instance.SetAgeAction(state =>
- {
- //Debug.Log(state.ToString());
- switch (state.ToString())
- {
- case "1":
- LoginManager.Instance.Age = true;
- BaseAgePopup.Hide();
- RegistrationManager.Instance.Registration.SetActive(true);
- StartCoroutine(RegistrationManager.Instance.EnterNameDialog());
- break;
- case "":
-
- break;
- }
- });
- }
- }
- }
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