TrailerController.cs 702 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class TrailerController : MonoBehaviour
  5. {
  6. public List<GameObject> Tracks;
  7. void Start()
  8. {
  9. foreach (var track in Tracks)
  10. {
  11. track.SetActive(false);
  12. }
  13. var random = Random.Range(0, Tracks.Count);
  14. Tracks[random].SetActive(true);
  15. }
  16. void OnEnable()
  17. {
  18. foreach (var track in Tracks)
  19. {
  20. track.SetActive(false);
  21. }
  22. var random1 = Random.Range(0, Tracks.Count);
  23. var random2 = Random.Range(0, Tracks.Count);
  24. Tracks[random1].SetActive(true);
  25. Tracks[random2].SetActive(true);
  26. }
  27. }