garlands.mat 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: garlands
  10. m_Shader: {fileID: 4800000, guid: 0fe45d6e1ace7664eb3727f2ba58ab20, type: 3}
  11. m_ShaderKeywords: _ALPHATEST_ON
  12. m_LightmapFlags: 1
  13. m_CustomRenderQueue: 3000
  14. stringTagMap:
  15. RenderType: TransparentCutout
  16. m_SavedProperties:
  17. serializedVersion: 2
  18. m_TexEnvs:
  19. data:
  20. first:
  21. name: _MainTex
  22. second:
  23. m_Texture: {fileID: 2800000, guid: 1f3da63a6d850cc48a5824839f3a9ec8, type: 3}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. data:
  27. first:
  28. name: _BumpMap
  29. second:
  30. m_Texture: {fileID: 0}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. data:
  34. first:
  35. name: _DetailNormalMap
  36. second:
  37. m_Texture: {fileID: 0}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. data:
  41. first:
  42. name: _ParallaxMap
  43. second:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 0, y: 0}
  47. data:
  48. first:
  49. name: _OcclusionMap
  50. second:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. data:
  55. first:
  56. name: _EmissionMap
  57. second:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. data:
  62. first:
  63. name: _DetailMask
  64. second:
  65. m_Texture: {fileID: 0}
  66. m_Scale: {x: 1, y: 1}
  67. m_Offset: {x: 0, y: 0}
  68. data:
  69. first:
  70. name: _DetailAlbedoMap
  71. second:
  72. m_Texture: {fileID: 0}
  73. m_Scale: {x: 1, y: 1}
  74. m_Offset: {x: 0, y: 0}
  75. data:
  76. first:
  77. name: _MetallicGlossMap
  78. second:
  79. m_Texture: {fileID: 0}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. data:
  83. first:
  84. name: _Lightmap
  85. second:
  86. m_Texture: {fileID: 0}
  87. m_Scale: {x: 1, y: 1}
  88. m_Offset: {x: 0, y: 0}
  89. data:
  90. first:
  91. name: _Illum
  92. second:
  93. m_Texture: {fileID: 0}
  94. m_Scale: {x: 1, y: 1}
  95. m_Offset: {x: 0, y: 0}
  96. m_Floats:
  97. data:
  98. first:
  99. name: _SrcBlend
  100. second: 1
  101. data:
  102. first:
  103. name: _DstBlend
  104. second: 0
  105. data:
  106. first:
  107. name: _Cutoff
  108. second: .5
  109. data:
  110. first:
  111. name: _Parallax
  112. second: .0199999996
  113. data:
  114. first:
  115. name: _ZWrite
  116. second: 1
  117. data:
  118. first:
  119. name: _Glossiness
  120. second: .5
  121. data:
  122. first:
  123. name: _BumpScale
  124. second: 1
  125. data:
  126. first:
  127. name: _OcclusionStrength
  128. second: 1
  129. data:
  130. first:
  131. name: _DetailNormalMapScale
  132. second: 1
  133. data:
  134. first:
  135. name: _UVSec
  136. second: 0
  137. data:
  138. first:
  139. name: _Mode
  140. second: 1
  141. data:
  142. first:
  143. name: _Metallic
  144. second: 0
  145. data:
  146. first:
  147. name: _Light
  148. second: 1.5
  149. data:
  150. first:
  151. name: _Contrast
  152. second: .5
  153. m_Colors:
  154. data:
  155. first:
  156. name: _EmissionColor
  157. second: {r: 0, g: 0, b: 0, a: 1}
  158. data:
  159. first:
  160. name: _Color
  161. second: {r: .588235319, g: .588235319, b: .588235319, a: 1}