using UnityEngine; using System.Collections; public class MedaiPlayerSampleSphereGUI : MonoBehaviour { public MediaPlayerCtrl scrMedia; // Use this for initialization void Start () { } // Update is called once per frame void Update () { foreach(Touch touch in Input.touches) { transform.localEulerAngles = new Vector3( transform.localEulerAngles.x, transform.localEulerAngles.y + touch.deltaPosition.x, transform.localEulerAngles.z); } } #if !UNITY_WEBGL void OnGUI() { if( GUI.Button(new Rect(50,50,100,100),"Load")) { scrMedia.Load("EasyMovieTexture.mp4"); } if( GUI.Button(new Rect(50,200,100,100),"Play")) { scrMedia.Play(); } if( GUI.Button(new Rect(50,350,100,100),"stop")) { scrMedia.Stop(); } if( GUI.Button(new Rect(50,500,100,100),"pause")) { scrMedia.Pause(); } if( GUI.Button(new Rect(50,650,100,100),"Unload")) { scrMedia.UnLoad(); } } #endif }