Demo_FullScreen.unity 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 8
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  24. m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  25. m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. --- !u!157 &4
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 9
  46. m_GIWorkflowMode: 1
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_TemporalCoherenceThreshold: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 8
  58. m_Resolution: 1
  59. m_BakeResolution: 50
  60. m_TextureWidth: 1024
  61. m_TextureHeight: 1024
  62. m_AO: 1
  63. m_AOMaxDistance: 1
  64. m_CompAOExponent: 1
  65. m_CompAOExponentDirect: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 0
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVRFiltering: 0
  81. m_PVRFilteringMode: 1
  82. m_PVRCulling: 1
  83. m_PVRFilteringGaussRadiusDirect: 1
  84. m_PVRFilteringGaussRadiusIndirect: 5
  85. m_PVRFilteringGaussRadiusAO: 2
  86. m_PVRFilteringAtrousColorSigma: 1
  87. m_PVRFilteringAtrousNormalSigma: 1
  88. m_PVRFilteringAtrousPositionSigma: 1
  89. m_LightingDataAsset: {fileID: 0}
  90. m_ShadowMaskMode: 2
  91. --- !u!196 &5
  92. NavMeshSettings:
  93. serializedVersion: 2
  94. m_ObjectHideFlags: 0
  95. m_BuildSettings:
  96. serializedVersion: 2
  97. agentTypeID: 0
  98. agentRadius: 0.5
  99. agentHeight: 2
  100. agentSlope: 45
  101. agentClimb: 0.4
  102. ledgeDropHeight: 0
  103. maxJumpAcrossDistance: 0
  104. minRegionArea: 2
  105. manualCellSize: 0
  106. cellSize: 0.16666666
  107. manualTileSize: 0
  108. tileSize: 256
  109. accuratePlacement: 0
  110. m_NavMeshData: {fileID: 0}
  111. --- !u!1 &805476374
  112. GameObject:
  113. m_ObjectHideFlags: 0
  114. m_PrefabParentObject: {fileID: 100000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  115. m_PrefabInternal: {fileID: 1899424852}
  116. serializedVersion: 5
  117. m_Component:
  118. - component: {fileID: 805476375}
  119. - component: {fileID: 805476378}
  120. - component: {fileID: 805476377}
  121. m_Layer: 8
  122. m_Name: BG_PLANE
  123. m_TagString: Untagged
  124. m_Icon: {fileID: 0}
  125. m_NavMeshLayer: 0
  126. m_StaticEditorFlags: 0
  127. m_IsActive: 1
  128. --- !u!4 &805476375
  129. Transform:
  130. m_ObjectHideFlags: 0
  131. m_PrefabParentObject: {fileID: 400000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  132. m_PrefabInternal: {fileID: 1899424852}
  133. m_GameObject: {fileID: 805476374}
  134. m_LocalRotation: {x: 1, y: 0, z: 0, w: -0.00000006556708}
  135. m_LocalPosition: {x: 0, y: 0, z: 110}
  136. m_LocalScale: {x: 250, y: 250, z: 100}
  137. m_Children: []
  138. m_Father: {fileID: 1137904967}
  139. m_RootOrder: 0
  140. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  141. --- !u!23 &805476377
  142. MeshRenderer:
  143. m_ObjectHideFlags: 0
  144. m_PrefabParentObject: {fileID: 2300000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  145. type: 2}
  146. m_PrefabInternal: {fileID: 1899424852}
  147. m_GameObject: {fileID: 805476374}
  148. m_Enabled: 1
  149. m_CastShadows: 1
  150. m_ReceiveShadows: 1
  151. m_MotionVectors: 1
  152. m_LightProbeUsage: 0
  153. m_ReflectionProbeUsage: 1
  154. m_Materials:
  155. - {fileID: 2100000, guid: 7b17deeb11c5dc04d92d17c5f836227c, type: 2}
  156. m_StaticBatchInfo:
  157. firstSubMesh: 0
  158. subMeshCount: 0
  159. m_StaticBatchRoot: {fileID: 0}
  160. m_ProbeAnchor: {fileID: 0}
  161. m_LightProbeVolumeOverride: {fileID: 0}
  162. m_ScaleInLightmap: 1
  163. m_PreserveUVs: 0
  164. m_IgnoreNormalsForChartDetection: 0
  165. m_ImportantGI: 0
  166. m_SelectedEditorRenderState: 3
  167. m_MinimumChartSize: 4
  168. m_AutoUVMaxDistance: 0.5
  169. m_AutoUVMaxAngle: 89
  170. m_LightmapParameters: {fileID: 0}
  171. m_SortingLayerID: 0
  172. m_SortingLayer: 0
  173. m_SortingOrder: 0
  174. --- !u!33 &805476378
  175. MeshFilter:
  176. m_ObjectHideFlags: 0
  177. m_PrefabParentObject: {fileID: 3300000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  178. type: 2}
  179. m_PrefabInternal: {fileID: 1899424852}
  180. m_GameObject: {fileID: 805476374}
  181. m_Mesh: {fileID: 4300000, guid: 0e9c64fd5ab6c5140906d24037d3d444, type: 3}
  182. --- !u!1 &1004722631
  183. GameObject:
  184. m_ObjectHideFlags: 0
  185. m_PrefabParentObject: {fileID: 100002, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  186. m_PrefabInternal: {fileID: 1899424852}
  187. serializedVersion: 5
  188. m_Component:
  189. - component: {fileID: 1004722636}
  190. - component: {fileID: 1004722635}
  191. - component: {fileID: 1004722634}
  192. - component: {fileID: 1004722633}
  193. m_Layer: 8
  194. m_Name: VideoManager
  195. m_TagString: Untagged
  196. m_Icon: {fileID: 0}
  197. m_NavMeshLayer: 0
  198. m_StaticEditorFlags: 0
  199. m_IsActive: 1
  200. --- !u!23 &1004722633
  201. MeshRenderer:
  202. m_ObjectHideFlags: 0
  203. m_PrefabParentObject: {fileID: 2300002, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  204. type: 2}
  205. m_PrefabInternal: {fileID: 1899424852}
  206. m_GameObject: {fileID: 1004722631}
  207. m_Enabled: 1
  208. m_CastShadows: 1
  209. m_ReceiveShadows: 1
  210. m_MotionVectors: 1
  211. m_LightProbeUsage: 0
  212. m_ReflectionProbeUsage: 1
  213. m_Materials:
  214. - {fileID: 2100000, guid: 08bd3aadbe5082547ba375cd1208905b, type: 2}
  215. m_StaticBatchInfo:
  216. firstSubMesh: 0
  217. subMeshCount: 0
  218. m_StaticBatchRoot: {fileID: 0}
  219. m_ProbeAnchor: {fileID: 0}
  220. m_LightProbeVolumeOverride: {fileID: 0}
  221. m_ScaleInLightmap: 1
  222. m_PreserveUVs: 0
  223. m_IgnoreNormalsForChartDetection: 0
  224. m_ImportantGI: 0
  225. m_SelectedEditorRenderState: 3
  226. m_MinimumChartSize: 4
  227. m_AutoUVMaxDistance: 0.5
  228. m_AutoUVMaxAngle: 89
  229. m_LightmapParameters: {fileID: 0}
  230. m_SortingLayerID: 0
  231. m_SortingLayer: 0
  232. m_SortingOrder: 0
  233. --- !u!33 &1004722634
  234. MeshFilter:
  235. m_ObjectHideFlags: 0
  236. m_PrefabParentObject: {fileID: 3300002, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  237. type: 2}
  238. m_PrefabInternal: {fileID: 1899424852}
  239. m_GameObject: {fileID: 1004722631}
  240. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  241. --- !u!114 &1004722635
  242. MonoBehaviour:
  243. m_ObjectHideFlags: 0
  244. m_PrefabParentObject: {fileID: 11400002, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  245. type: 2}
  246. m_PrefabInternal: {fileID: 1899424852}
  247. m_GameObject: {fileID: 1004722631}
  248. m_Enabled: 1
  249. m_EditorHideFlags: 0
  250. m_Script: {fileID: 11500000, guid: fb521e9ace49d8546a83f420a0debd12, type: 3}
  251. m_Name:
  252. m_EditorClassIdentifier:
  253. m_strFileName: 65645f313032345f3531326b622e6d7034
  254. m_TargetMaterial:
  255. - {fileID: 1004722631}
  256. m_bFullScreen: 1
  257. m_bSupportRockchip: 1
  258. m_ScaleValue: 0
  259. m_objResize:
  260. - {fileID: 1004722631}
  261. m_bLoop: 1
  262. m_bAutoPlay: 1
  263. m_bInit: 0
  264. --- !u!4 &1004722636
  265. Transform:
  266. m_ObjectHideFlags: 0
  267. m_PrefabParentObject: {fileID: 400002, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  268. m_PrefabInternal: {fileID: 1899424852}
  269. m_GameObject: {fileID: 1004722631}
  270. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  271. m_LocalPosition: {x: 0, y: 0, z: 10}
  272. m_LocalScale: {x: 20, y: 20, z: 1}
  273. m_Children: []
  274. m_Father: {fileID: 1137904967}
  275. m_RootOrder: 1
  276. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  277. --- !u!1 &1137904962
  278. GameObject:
  279. m_ObjectHideFlags: 0
  280. m_PrefabParentObject: {fileID: 100004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  281. m_PrefabInternal: {fileID: 1899424852}
  282. serializedVersion: 5
  283. m_Component:
  284. - component: {fileID: 1137904967}
  285. - component: {fileID: 1137904966}
  286. - component: {fileID: 1137904965}
  287. - component: {fileID: 1137904964}
  288. - component: {fileID: 1137904963}
  289. - component: {fileID: 1137904968}
  290. - component: {fileID: 1137904969}
  291. m_Layer: 8
  292. m_Name: FullScreen
  293. m_TagString: MainCamera
  294. m_Icon: {fileID: 0}
  295. m_NavMeshLayer: 0
  296. m_StaticEditorFlags: 0
  297. m_IsActive: 1
  298. --- !u!81 &1137904963
  299. AudioListener:
  300. m_ObjectHideFlags: 0
  301. m_PrefabParentObject: {fileID: 8100000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  302. type: 2}
  303. m_PrefabInternal: {fileID: 1899424852}
  304. m_GameObject: {fileID: 1137904962}
  305. m_Enabled: 1
  306. --- !u!124 &1137904964
  307. Behaviour:
  308. m_ObjectHideFlags: 0
  309. m_PrefabParentObject: {fileID: 12400000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  310. type: 2}
  311. m_PrefabInternal: {fileID: 1899424852}
  312. m_GameObject: {fileID: 1137904962}
  313. m_Enabled: 1
  314. --- !u!92 &1137904965
  315. Behaviour:
  316. m_ObjectHideFlags: 0
  317. m_PrefabParentObject: {fileID: 9200000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  318. type: 2}
  319. m_PrefabInternal: {fileID: 1899424852}
  320. m_GameObject: {fileID: 1137904962}
  321. m_Enabled: 1
  322. --- !u!20 &1137904966
  323. Camera:
  324. m_ObjectHideFlags: 0
  325. m_PrefabParentObject: {fileID: 2000000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  326. type: 2}
  327. m_PrefabInternal: {fileID: 1899424852}
  328. m_GameObject: {fileID: 1137904962}
  329. m_Enabled: 1
  330. serializedVersion: 2
  331. m_ClearFlags: 2
  332. m_BackGroundColor: {r: 1, g: 1, b: 1, a: 1}
  333. m_NormalizedViewPortRect:
  334. serializedVersion: 2
  335. x: 0
  336. y: 0
  337. width: 1
  338. height: 1
  339. near clip plane: 0.3
  340. far clip plane: 1000
  341. field of view: 60
  342. orthographic: 1
  343. orthographic size: 10
  344. m_Depth: 1
  345. m_CullingMask:
  346. serializedVersion: 2
  347. m_Bits: 256
  348. m_RenderingPath: -1
  349. m_TargetTexture: {fileID: 0}
  350. m_TargetDisplay: 0
  351. m_TargetEye: 3
  352. m_HDR: 0
  353. m_AllowMSAA: 1
  354. m_ForceIntoRT: 0
  355. m_OcclusionCulling: 1
  356. m_StereoConvergence: 10
  357. m_StereoSeparation: 0.022
  358. m_StereoMirrorMode: 0
  359. --- !u!4 &1137904967
  360. Transform:
  361. m_ObjectHideFlags: 0
  362. m_PrefabParentObject: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  363. m_PrefabInternal: {fileID: 1899424852}
  364. m_GameObject: {fileID: 1137904962}
  365. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  366. m_LocalPosition: {x: 0, y: 0, z: -10}
  367. m_LocalScale: {x: 1, y: 1, z: 1}
  368. m_Children:
  369. - {fileID: 805476375}
  370. - {fileID: 1004722636}
  371. m_Father: {fileID: 0}
  372. m_RootOrder: 0
  373. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  374. --- !u!114 &1137904968
  375. MonoBehaviour:
  376. m_ObjectHideFlags: 0
  377. m_PrefabParentObject: {fileID: 11400000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  378. type: 2}
  379. m_PrefabInternal: {fileID: 1899424852}
  380. m_GameObject: {fileID: 1137904962}
  381. m_Enabled: 1
  382. m_EditorHideFlags: 0
  383. m_Script: {fileID: 11500000, guid: 5faeb80dc9eb5ef4ca61e291e7d094d5, type: 3}
  384. m_Name:
  385. m_EditorClassIdentifier:
  386. m_objVideo: {fileID: 1004722631}
  387. --- !u!114 &1137904969
  388. MonoBehaviour:
  389. m_ObjectHideFlags: 0
  390. m_PrefabParentObject: {fileID: 11400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3,
  391. type: 2}
  392. m_PrefabInternal: {fileID: 1899424852}
  393. m_GameObject: {fileID: 1137904962}
  394. m_Enabled: 1
  395. m_EditorHideFlags: 0
  396. m_Script: {fileID: 11500000, guid: eee7f119e152af540911508b5fe8ad36, type: 3}
  397. m_Name:
  398. m_EditorClassIdentifier:
  399. scrMedia: {fileID: 1004722635}
  400. m_bFinish: 0
  401. --- !u!1001 &1899424852
  402. Prefab:
  403. m_ObjectHideFlags: 0
  404. serializedVersion: 2
  405. m_Modification:
  406. m_TransformParent: {fileID: 0}
  407. m_Modifications:
  408. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  409. propertyPath: m_LocalPosition.x
  410. value: 0
  411. objectReference: {fileID: 0}
  412. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  413. propertyPath: m_LocalPosition.y
  414. value: 0
  415. objectReference: {fileID: 0}
  416. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  417. propertyPath: m_LocalPosition.z
  418. value: -10
  419. objectReference: {fileID: 0}
  420. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  421. propertyPath: m_LocalRotation.x
  422. value: 0
  423. objectReference: {fileID: 0}
  424. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  425. propertyPath: m_LocalRotation.y
  426. value: 0
  427. objectReference: {fileID: 0}
  428. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  429. propertyPath: m_LocalRotation.z
  430. value: 0
  431. objectReference: {fileID: 0}
  432. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  433. propertyPath: m_LocalRotation.w
  434. value: 1
  435. objectReference: {fileID: 0}
  436. - target: {fileID: 400004, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  437. propertyPath: m_RootOrder
  438. value: 0
  439. objectReference: {fileID: 0}
  440. m_RemovedComponents: []
  441. m_ParentPrefab: {fileID: 100100000, guid: 80e2a8c30a78c0a40b7649bcc2f253e3, type: 2}
  442. m_RootGameObject: {fileID: 1137904962}
  443. m_IsPrefabParent: 0