House1.FBX.meta 2.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798
  1. fileFormatVersion: 2
  2. guid: d2d6d69b8687eb54292953e9f06230fa
  3. timeCreated: 1445603103
  4. licenseType: Pro
  5. ModelImporter:
  6. serializedVersion: 18
  7. fileIDToRecycleName:
  8. 100000: House004
  9. 100002: //RootNode
  10. 100004: Object032
  11. 100006: Object033
  12. 100008: Object035
  13. 100010: Object037
  14. 400000: House004
  15. 400002: //RootNode
  16. 400004: Object032
  17. 400006: Object033
  18. 400008: Object035
  19. 400010: Object037
  20. 2300000: House004
  21. 2300002: Object032
  22. 2300004: Object033
  23. 2300006: Object035
  24. 2300008: Object037
  25. 3300000: House004
  26. 3300002: Object032
  27. 3300004: Object033
  28. 3300006: Object035
  29. 3300008: Object037
  30. 4300000: House004
  31. 4300002: Object032
  32. 4300004: Object033
  33. 4300006: Object035
  34. 4300008: Object037
  35. materials:
  36. importMaterials: 1
  37. materialName: 0
  38. materialSearch: 1
  39. animations:
  40. legacyGenerateAnimations: 4
  41. bakeSimulation: 0
  42. optimizeGameObjects: 0
  43. motionNodeName:
  44. animationImportErrors:
  45. animationImportWarnings:
  46. animationRetargetingWarnings:
  47. animationDoRetargetingWarnings: 0
  48. animationCompression: 1
  49. animationRotationError: .5
  50. animationPositionError: .5
  51. animationScaleError: .5
  52. animationWrapMode: 0
  53. extraExposedTransformPaths: []
  54. clipAnimations: []
  55. isReadable: 1
  56. meshes:
  57. lODScreenPercentages: []
  58. globalScale: 1
  59. meshCompression: 2
  60. addColliders: 0
  61. importBlendShapes: 1
  62. swapUVChannels: 0
  63. generateSecondaryUV: 0
  64. useFileUnits: 1
  65. optimizeMeshForGPU: 1
  66. keepQuads: 0
  67. weldVertices: 1
  68. secondaryUVAngleDistortion: 8
  69. secondaryUVAreaDistortion: 15.000001
  70. secondaryUVHardAngle: 88
  71. secondaryUVPackMargin: 4
  72. useFileScale: 1
  73. tangentSpace:
  74. normalSmoothAngle: 60
  75. splitTangentsAcrossUV: 1
  76. normalImportMode: 0
  77. tangentImportMode: 1
  78. importAnimation: 1
  79. copyAvatar: 0
  80. humanDescription:
  81. human: []
  82. skeleton: []
  83. armTwist: .5
  84. foreArmTwist: .5
  85. upperLegTwist: .5
  86. legTwist: .5
  87. armStretch: .0500000007
  88. legStretch: .0500000007
  89. feetSpacing: 0
  90. rootMotionBoneName:
  91. hasTranslationDoF: 0
  92. lastHumanDescriptionAvatarSource: {instanceID: 0}
  93. animationType: 0
  94. humanoidOversampling: 1
  95. additionalBone: 0
  96. userData:
  97. assetBundleName:
  98. assetBundleVariant: