land3.FBX.meta 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293
  1. fileFormatVersion: 2
  2. guid: e6fdd88c0046599419fe9cf1259e24bf
  3. timeCreated: 1445601309
  4. licenseType: Pro
  5. ModelImporter:
  6. serializedVersion: 18
  7. fileIDToRecycleName:
  8. 100000: //RootNode
  9. 100002: Object025
  10. 100004: Object026
  11. 100006: Object027
  12. 100008: Object028
  13. 400000: //RootNode
  14. 400002: Object025
  15. 400004: Object026
  16. 400006: Object027
  17. 400008: Object028
  18. 2300000: Object025
  19. 2300002: Object026
  20. 2300004: Object027
  21. 2300006: Object028
  22. 3300000: Object025
  23. 3300002: Object026
  24. 3300004: Object027
  25. 3300006: Object028
  26. 4300000: Object025
  27. 4300002: Object026
  28. 4300004: Object027
  29. 4300006: Object028
  30. materials:
  31. importMaterials: 1
  32. materialName: 0
  33. materialSearch: 1
  34. animations:
  35. legacyGenerateAnimations: 4
  36. bakeSimulation: 0
  37. optimizeGameObjects: 0
  38. motionNodeName:
  39. animationImportErrors:
  40. animationImportWarnings:
  41. animationRetargetingWarnings:
  42. animationDoRetargetingWarnings: 0
  43. animationCompression: 1
  44. animationRotationError: .5
  45. animationPositionError: .5
  46. animationScaleError: .5
  47. animationWrapMode: 0
  48. extraExposedTransformPaths: []
  49. clipAnimations: []
  50. isReadable: 1
  51. meshes:
  52. lODScreenPercentages: []
  53. globalScale: 1
  54. meshCompression: 2
  55. addColliders: 0
  56. importBlendShapes: 1
  57. swapUVChannels: 0
  58. generateSecondaryUV: 0
  59. useFileUnits: 1
  60. optimizeMeshForGPU: 1
  61. keepQuads: 0
  62. weldVertices: 1
  63. secondaryUVAngleDistortion: 8
  64. secondaryUVAreaDistortion: 15.000001
  65. secondaryUVHardAngle: 88
  66. secondaryUVPackMargin: 4
  67. useFileScale: 1
  68. tangentSpace:
  69. normalSmoothAngle: 60
  70. splitTangentsAcrossUV: 1
  71. normalImportMode: 0
  72. tangentImportMode: 1
  73. importAnimation: 1
  74. copyAvatar: 0
  75. humanDescription:
  76. human: []
  77. skeleton: []
  78. armTwist: .5
  79. foreArmTwist: .5
  80. upperLegTwist: .5
  81. legTwist: .5
  82. armStretch: .0500000007
  83. legStretch: .0500000007
  84. feetSpacing: 0
  85. rootMotionBoneName:
  86. hasTranslationDoF: 0
  87. lastHumanDescriptionAvatarSource: {instanceID: 0}
  88. animationType: 0
  89. humanoidOversampling: 1
  90. additionalBone: 0
  91. userData:
  92. assetBundleName:
  93. assetBundleVariant: