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- // <copyright file="IClientImpl.cs" company="Google Inc.">
- // Copyright (C) 2015 Google Inc. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- #if (UNITY_ANDROID || (UNITY_IPHONE && !NO_GPGS))
- using System;
- using GooglePlayGames.BasicApi;
- using GooglePlayGames.Native.PInvoke;
- namespace GooglePlayGames
- {
- /// <summary>
- /// Interface defining platform specific functionality.
- /// </summary>
- internal interface IClientImpl
- {
- PlatformConfiguration CreatePlatformConfiguration (PlayGamesClientConfiguration clientConfig);
- TokenClient CreateTokenClient (bool reset);
- void GetPlayerStats(IntPtr apiClientPtr, Action<CommonStatusCodes, GooglePlayGames.BasicApi.PlayerStats> callback);
- /// <summary>
- /// Sets the gravity for popups (Android only).
- /// </summary>
- /// <remarks>This can only be called after authentication. It affects
- /// popups for achievements and other game services elements.</remarks>
- /// <param name="gravity">Gravity for the popup.</param>
- void SetGravityForPopups(IntPtr apiClient, Gravity gravity);
- }
- }
- #endif
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