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- // <copyright file="GPGSStrings.cs" company="Google Inc.">
- // Copyright (C) 2014 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- // Keep the strings all the time even if on an unsupported configuration.
- namespace GooglePlayGames.Editor
- {
- public class GPGSStrings
- {
- public const string Error = "Error";
- public const string Ok = "OK";
- public const string Cancel = "Cancel";
- public const string Yes = "Yes";
- public const string No = "No";
- public const string Success = "Success";
- public const string Warning = "Warning";
- public class PostInstall
- {
- public const string Title = "Google Play Games Plugin for Unity";
- public const string Text = "The Google Play Games Plugin for Unity version $VERSION " +
- "is now ready to use. If this is a new installation or of you have " +
- "just upgraded from a previous version, please click the 'Google Play Games' " +
- "menu and select 'Android Setup' to set up your project.";
- }
- public class Setup
- {
- public const string AppIdTitle = "Google Play Games Application ID";
- public const string AppId = "Application ID";
- public const string AppIdBlurb = "Enter your application ID below. This is the numeric\n" +
- "identifier provided by the Developer Console (for example, 123456789012).";
- public const string AppIdError = "The App Id does not appear to be valid. " +
- "It must consist solely of digits, usually 10 or more.";
- public const string WebClientIdTitle = "Web App Client ID (Optional)";
- public const string ClientId = "Client ID";
- public const string ClientIdError = "The Client ID does not appear to be valid. " +
- "It should end in .apps.googleusercontent.com.";
- public const string AppIdMismatch = "Web app client ID not associated with this game!";
- public const string NearbyServiceId = "Nearby Connection Service ID";
- public const string NearbyServiceBlurb = "Enter the service id that identifies the " +
- "nearby connections service scope";
- public const string SetupButton = "Setup";
- }
- public class NearbyConnections
- {
- public const string Title = "Google Play Games - Nearby Connections Setup";
- public const string Blurb = "To configure Nearby Connections in this project,\n" +
- "please enter the information below and click on the Setup button.";
- public const string SetupComplete = "Nearby connections configured successfully.";
- }
- public class AndroidSetup
- {
- public const string Title = "Google Play Games - Android Configuration";
- public const string Blurb = "To configure Google Play Games in this project,\n" +
- "go to the Play Game console, then enter the information below and click on the Setup button.";
- public const string WebClientIdBlurb = "The web app client ID is needed to access the user's ID token and " +
- "call other APIs onbehalf of the user." +
- " It is not required for Game Services. Enter your oauth2 client ID below.\nTo obtain this " +
- "ID, generate a web linked app in Developer Console. Example:\n" +
- "123456789012-abcdefghijklm.apps.googleusercontent.com";
- public const string PkgName = "Package name";
- public const string PkgNameBlurb = "Enter your application's package name below.\n" +
- "(for example, com.example.lorem.ipsum).";
- public const string PackageNameError = "The package name does not appear to be valid. " +
- "Enter a valid Android package name (for example, com.example.lorem.ipsum).";
- public const string SdkNotFound = "Android SDK Not found";
- public const string SdkNotFoundBlurb = "The Android SDK path was not found. " +
- "Please configure it in the Unity preferences window (under External Tools).";
- public const string LibProjNotFound = "Google Play Services Library Project Not Found";
- public const string LibProjNotFoundBlurb = "Google Play Services library project " +
- "could not be found your SDK installation. Make sure it is installed (open " +
- "the SDK manager and go to Extras, and select Google Play Services).";
- public const string SupportJarNotFound = "Android Support Library v4 Not Found";
- public const string SupportJarNotFoundBlurb = "Android Support Library v4 " +
- "could not be found your SDK installation. Make sure it is installed (open " +
- "the SDK manager and go to Extras, and select 'Android Support Library').";
- public const string LibProjVerNotFound = "The version of your copy of the Google Play " +
- "Services Library Project could not be determined. Please make sure it is " +
- "at least version {0}. Continue?";
- public const string LibProjVerTooOld = "Your copy of the Google Play " +
- "Services Library Project is out of date. Please launch the Android SDK manager " +
- "and upgrade your Google Play Services bundle to the latest version (your version: " +
- "{0}; required version: {1}). Proceeding may cause problems. Proceed anyway?";
- public const string SetupComplete = "Google Play Games configured successfully.";
- }
- public class ExternalLinks
- {
- public const string GettingStartedGuideURL =
- "https://github.com/playgameservices/play-games-plugin-for-unity";
- public const string PlayGamesServicesApiURL =
- "https://developers.google.com/games/services";
- public const string GooglePlayGamesAndroidSdkTitle = "Google Play Games Android SDK Download";
- public const string GooglePlayGamesAndroidSdkBlurb = "The Google Play Games SDK for " +
- "Android must be downloaded via the Android SDK Manager. Do you wish to " +
- "start the SDK manager now?";
- public const string GooglePlayGamesAndroidSdkInstructions = "The Android SDK manager " +
- "will be launched. Install or upgrade the 'Google Play Services' package, " +
- "which can be found under the 'Extras' " +
- "category.";
- public const string GooglePlayGamesAndroidSdkManagerFailed = "Failed to find the " +
- "Android SDK manager executable. Make sure the Android SDK is properly installed " +
- "and that its path is correctly configured in the Unity preferences window " +
- "(under External Tools).";
- }
- public const string AboutTitle = "Google Play Games Plugin for Unity";
- public const string AboutText = "Copyright (C) 2014 Google Inc.\n\nThis is an open-source " +
- "plugin that allows cross-platform integration with Google Play games services. " +
- "For more information, visit the official site on Github:\n\n" +
- "https://github.com/playgameservices/play-games-plugin-for-unity\n\nPlugin version: ";
- public const string LicenseTitle = "Google Play Games Plugin for Unity";
- public const string LicenseText = "Copyright (C) 2014 Google Inc. All Rights Reserved.\n\n" +
- "Licensed under the Apache License, Version 2.0 (the \"License\"); " +
- "you may not use this file except in compliance with the License. " +
- "You may obtain a copy of the License at\n\n" +
- " http://www.apache.org/licenses/LICENSE-2.0\n\n" +
- "Unless required by applicable law or agreed to in writing, software " +
- "distributed under the License is distributed on an \"AS IS\" BASIS, " +
- "WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. " +
- "See the License for the specific language governing permissions and " +
- "limitations under the License.";
- }
- }
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