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- using System.Collections.Generic;
- using UnityEngine;
- using System;
- using Newtonsoft.Json;
- namespace DataTools
- {
- [Serializable]
- public class Customize : DataObject
- {
- [JsonProperty]
- [SerializeField]
- private List<CustomizeCategory> category;
- [JsonIgnore]
- public List<CustomizeCategory> Category
- {
- get
- {
- return category;
- }
- set
- {
- category = value;
- }
- }
-
- }
- }
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