Customize.cs 621 B

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using System;
  4. using Newtonsoft.Json;
  5. namespace DataTools
  6. {
  7. [Serializable]
  8. public class Customize : DataObject
  9. {
  10. [JsonProperty]
  11. [SerializeField]
  12. private List<CustomizeCategory> category;
  13. [JsonIgnore]
  14. public List<CustomizeCategory> Category
  15. {
  16. get
  17. {
  18. return category;
  19. }
  20. set
  21. {
  22. category = value;
  23. }
  24. }
  25. }
  26. }