FacebookLoginRequiredDialog.cs 336 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class FacebookLoginRequiredDialog : ScreenBase
  4. {
  5. void OnLoginButtonMsg()
  6. {
  7. Logger.LogFlurryEvent("Facebook Login from Login Required Dialog");
  8. #if UNITY_IPHONE
  9. MenuManager._instance.ShowChangeLoginPopup();
  10. #endif
  11. #if UNITY_ANDROID
  12. WrapperFB.Login();
  13. #endif
  14. Hide();
  15. }
  16. }