PluginVersion.cs 1.7 KB

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  1. // <copyright file="PluginVersion.cs" company="Google Inc.">
  2. // Copyright (C) 2014 Google Inc. All Rights Reserved.
  3. //
  4. // Licensed under the Apache License, Version 2.0 (the "License");
  5. // you may not use this file except in compliance with the License.
  6. // You may obtain a copy of the License at
  7. //
  8. // http://www.apache.org/licenses/LICENSE-2.0
  9. //
  10. // Unless required by applicable law or agreed to in writing, software
  11. // distributed under the License is distributed on an "AS IS" BASIS,
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. // See the License for the specific language governing permissions and
  14. // limitations under the License.
  15. // </copyright>
  16. namespace GooglePlayGames
  17. {
  18. public class PluginVersion
  19. {
  20. // older versions, used when upgrading to other versions
  21. public const string VersionKeyCPP = "00911";
  22. public const string VersionKeyU5 = "00915";
  23. // patched 0.9.27 version for Unity 5.3 changes.
  24. public const string VersionKey27Patch = "00927a";
  25. public const string VersionKeyJarResolver = "00928";
  26. public const string VersionKeyNativeCRM = "00930";
  27. // Using JNI to get spendprobability - so don't delete the Games.cs files.
  28. public const string VersionKeyJNIStats = "00934";
  29. // New and improved jar resolver
  30. public const string VersionKeyJarResolverDLL = "00935";
  31. // Current Version.
  32. public const int VersionInt = 0x0950;
  33. public const string VersionString = "0.9.50";
  34. public const string VersionKey = "00950";
  35. // used to check for the correct min version or play services: 10.2
  36. public const int MinGmsCoreVersionCode = 10200000;
  37. // used to get the right version of dependencies.
  38. public const string PlayServicesVersionConstraint = "10+";
  39. }
  40. }